I spoke to Matt about my matte painting and the issues I was having. EG not knowing how to make it etc
Originally I wanted the matte painting to show two different cities on either side of the dome by panning across. If I were to do this the matte painting would have to be 3D. Also, I would have had to pan the camera around my subject when I was shooting my greenscreens. I also realised that my subjects would be too small and the audience will not see what they are doing very well, this was not what I wanted.
I wanted the audience to see the difference between the cities through the scenery and through the people’s actions.
To make the matte painting more realistic, Matt suggested that I change the vanishing point of the painting. Rather than having it in the middle of the frame I could put it at an angle so that it will show the shape of the dome better.
Also, I could add people to the foreground of the painting so they are bigger, eg a person looking around on a building balcony
This is the new design for the matte painting.
Improvements:
- vanishing point was moved to the left, in order to show more of the of the poor city side
- On the poor side, I added the date in neon lights to one of the buildings. I thought this was a nice touch to the scenery and to make the audience aware of what year this is.
- A balcony was added to the rich side, in order to make the subject bigger
- I also added a pavement to the rich side, so that I could add people walking along it. I could use stock footage of people or use noise in nuke to replicate this
- To make the dome more realistic I didn’t make the edge of the dome very curved this is to give the illusion that it is a very large dome therefore at this perfective, the audience can’t see the curve that much.
- I intend to add a sort of structure to the dome so that it would just look like a bubble because this can look basic.